-- GENERATED SPELL FOR [Moonrage Bloodhowler] --


function spell0_1924(pUnit, Event) --@Blood Howl,Self--
pUnit:FullCastSpellOnTarget(3264,pUnit)
pUnit:RegisterEvent('Sorts_1924', 16000, 1)
end

function Sorts_1924(pUnit, Event)
local choix_sorts_1924 = math.random(0, 0)
if choix_sorts_1924 == 0 then
pUnit:RegisterEvent('spell0_1924', 1, 1)
end
end

function mob1924_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_1924', math.random(1500, 3000), 1)
end

function mob1924_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob1924_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob1924_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(1924, 1, 'mob1924_Action')
RegisterUnitEvent(1924, 2, 'mob1924_Leave')
RegisterUnitEvent(1924, 3, 'mob1924_Kill')
RegisterUnitEvent(1924, 4, 'mob1924_Die')
